Plants vs Pollution
Game Development Prototype (2022): Multiplayer Bullet Hell
Project Overview
For this Prototype, our team had already been rolling with multiplayer ideas for our upcoming Capstone class, in which we take a year to create a game. One idea we had sat on but never implemented until now was the idea of a multiplayer bullet hell, which we ended up enjoying a lot.
My Contributions
I was the main animator for the project, and also aided in the theory of how the game should flow, having experience with Bullet Hell games. I also helped our composer create music that would be fitting for the fast paced frenzy this can end up being.