Cyberdeath: Recoded

Game Development Gold Master (2022): Hack and Slash Action Game
Project Overview
We recived a prototype from a previous team, and our goal was to iterate upon it and take it to completion. We had around 17 weeks to take this game from a base prototype to a fully functioning game.
My Contributions
I helped balance and revamp the in game shop, making it into a sort of Tech Tree seen in other games. I had also pitched the ideas for the Bow weapon and for all weapons to have a spinning attack.
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